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Centrifugal Force Overunity with a 1 to 40 COP

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  • #16
    Originally posted by nilrehob View Post
    I thought it would be simpler to have one stationary generator than two generators moving around, to avoid slip-rings and what have you
    and also, if its possible to get the energy back into one shaft you would not be limited to electrical motors/generators, it could be all mechanical, possibly with human input, or wind, or...

    /Hob
    Yes that is true for sure but then you kill the Centrifugal Force Effect.

    Kind Regards, JdR
    Last edited by Overunityguide; 03-15-2011, 01:32 PM.

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    • #17
      thank you for sharing.

      i must be a bit slow, please bear with me, but how can you recover the energy at the weighted shaft? all i can see is a torque load with no rotation. you call it a motor generator, but i cannot see how? How can your motor generator convert torque with no movement?

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      • #18
        Originally posted by james west View Post
        thank you for sharing.

        i must be a bit slow, please bear with me, but how can you recover the energy at the weighted shaft? all i can see is a torque load with no rotation. you call it a motor generator, but i cannot see how? How can your motor generator convert torque with no movement?
        If you look closely to my first simple centrifugal force COP 1 to 12 overunity example video:

        YouTube - Centrifugal Force Overunity COP 1 to 12

        You will be able to see that the swinging weight is not connected directly to the flywheel, but instead it is connected to a connecting rod which is in return connected to the flywheel. So the rotor in this simulation is mounted to the swinging weight and the stator is mounted to the connecting rod (so not to the flywheel), This is the key principle of my simulation. So the centrifugal force is rotating the swinging weight which turns the outher motor connected to the connecting rod. So it is rotating. And in my second video:

        YouTube - Gear Centrifugal Force Overunity COP 1 to 40

        This connecting rod is replaced by a set of gears, connected to the fixed center gear. So in this example the gears at the rim keep standing nose up and the swinging weights are turning. So here you see also that both stator / rotor combinations are turning.

        For seeing things closer, please download the simulation files so that you can zoom in while everything is rotating.

        Thanks for your reply and with Kind Regards, JdR

        Comment


        • #19
          Originally posted by nilrehob View Post
          @Overunityguide

          Phun is really fun!
          Using your scene "Gear Motor Generator" you so generously shared
          i got the Nm down to 20 Nm on the flywheel (and lower)
          this is when it in my opinion looks just like the AOGFG

          /Hob
          That is really great to hear I even haven't tried that myself yet.

          Thanks for your reply and with Kind Regards, JdR

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          • #20
            I did a Phun scene with one static generator:
            https://docs.google.com/leaf?id=0B02...ut=list&num=50

            Not sure if its nownloadable or anything, just testing.

            /Hob
            Hob Nilre
            http://www.youtube.com/nilrehob

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            • #21
              Did another one, somewhat simpler that seems to work:
              https://docs.google.com/leaf?id=0B02...ut=list&num=50

              Are these files downloadable?

              /Hob
              Hob Nilre
              http://www.youtube.com/nilrehob

              Comment


              • #22
                @Overunityguide

                I was getting somewhat suspicious about the Nm thing on the motors,
                then i did a test like in your "Competing Forces" video,
                but with different sizes on the wheels,
                try it, it doesn't add up.



                /Hob
                Hob Nilre
                http://www.youtube.com/nilrehob

                Comment


                • #23
                  Or same size but different density,
                  it doesn't add up.

                  /Hob
                  Hob Nilre
                  http://www.youtube.com/nilrehob

                  Comment


                  • #24
                    Hi all

                    and specfically to OverunityGuide (OG)

                    this soft is really interesting, thank's a lot for sharing

                    but as i modified the file from OG , i have found some totally incredible results

                    So first, i put the generatot (motor ) not on
                    the external gear but in the intermediate gear.

                    Than i tried to attach and block the fulcrums ( the external pendulums ) and assumed that the complete system works horizontal , that is with zero gravitational force . only centrifugal force but of course submitted to with the air resistance.
                    And i got tremendous result about 1 to 2000 (one to two thousend ) COP

                    So please try it again

                    i will probably make a "real world" replication but until now i do not see where the extra power comes from

                    I hope not missing something ???

                    a good night of thinking is mandatory youup

                    good luck at all

                    laurent
                    Last edited by woopy; 05-16-2011, 09:34 PM.

                    Comment


                    • #25
                      !!! IMPORTANT IMPORTANT IMPORTANT !!!

                      It came to my attention that Phun has some Flaws in it.

                      For example when I try to simulate another 'Competing Forces' Example. It doesn't give me the results which I wanted / expected to see

                      To be more specific:

                      What I have tried for now, is that I made a Phun scene in which a 14 teeth gear is competing to a 28 teeth gear and I gave both gears the same densities.

                      Here you can download my example File:

                      http://www.overunityguide.com/Files/...g_Forces_2.zip

                      What I observed is that both gears where canceling each other out when:

                      - the 28 teeth gear was set to 15 rpm / 6 Nm
                      - the 14 teeth gear was set to 30 rpm / 50 Nm

                      Unfortunately This is not what we would expect.


                      Furthermore What I saw when I try to give in the following parameters:

                      - the 28 teeth gear set to 15 rpm / 100 Nm
                      - the 14 teeth gear set to 30 rpm / 50 Nm

                      Was that the bigger (28 teeth) gear was winning the battle. Where, in this case you would expect that they should cancel each other out.

                      So it looks like, the bigger the object, the bigger the strength value of the motor will be amplified in Phun.

                      This is a very disappointing side effect of Phun, and needs to be taken into account when building new scenario files.

                      But to be not to Negative about it, I still think that my COP 1 to 40 video design can produce overunity...
                      This because I have tried and felt different acting forces within my little 'Forces Acting upon Gears' Lego example.

                      Which you can see over here:

                      YouTube - Forces Acting Upon Gears

                      What I will do next weekend, is that I modify my website: Overunity Guide Achieving Overunity by Centrifugal Force with my most recent findings.

                      But for now, I think that it is time to start trying things out for real. With a little more Fun than that Phun will bring...

                      More work needs to be done...

                      I will keep you posted, stay tuned.

                      !!! IMPORTANT IMPORTANT IMPORTANT !!!

                      Comment


                      • #26
                        Originally posted by Overunityguide View Post

                        It came to my attention that Phun has some Flaws in it.
                        And you will find that reversed motor is not a generator.

                        I turned off gravity in your model and couldnīt make it work.

                        If gravity does not play a role, why the hammers?

                        You shall try just a heavier and bigger fly wheel, attach the stator of two generators directly to the fly wheel with the rotor working with the gears, and see how it goes.

                        Good Luck

                        David

                        Comment


                        • #27
                          Originally posted by Overunityguide View Post
                          Ok, nice videos also, but what I see in his Phun simulation videos is that he doesn't loads his FlyWheel. He is writing that it has FlyWheel has xxx Joules. But this is kinetic energy, (temporarily stored energy due to the motion)
                          But after your post I have tried his setup in Phun and I have tried to load it just as I do in my examples. What I saw was that after that the load was introduced his FlyWheel comes to a Full Stop, after which it was started to turn into the opposite direction. So nice try but not a workable example. What he has to do is instead of powering the swinging weight he has to power the FlyWheel instead. You can try this also for your self by installing Phun.
                          But then again it is a nice try.

                          Thanks for your Reaction, and Kind Regards JdR
                          Hello,

                          I'm the person with the above mentioned videos. Did you get a chance to view the 2/9 video? I did apply a 6.5 lb rotating load to the edge of the flywheel (the worst possible place to apply a load). And yes, you can load it to the point that it will stop as with any device. The idea is to balance the power generated with the load. Btw, I have an improved design that now generates over 7000 joules and my build is about half done so I will be adding a new video hopefully within the next couple of weeks.

                          Best regards,
                          Charlie

                          Comment


                          • #28
                            Hi PP

                            did you read the post 25 where Overunityguide explain some very desapointing problem with PHUN in the research ?

                            So please take the time to test what he proposes with the 2 different size gears counteracting each other, and you will see that the PHUN soft is not accurate at all for testing our goal.

                            I got myself very astounding and promising results with PHUN but the desapointment his here without any doubt sorry

                            AHH those soft simulation !!
                            Only the real testing is really good and valuable anyway

                            But anyway good luck at all

                            laurent

                            Comment


                            • #29
                              Originally posted by woopy View Post
                              Hi PP

                              did you read the post 25 where Overunityguide explain some very desapointing problem with PHUN in the research ?

                              So please take the time to test what he proposes with the 2 different size gears counteracting each other, and you will see that the PHUN soft is not accurate at all for testing our goal.

                              I got myself very astounding and promising results with PHUN but the desapointment his here without any doubt sorry

                              AHH those soft simulation !!
                              Only the real testing is really good and valuable anyway

                              But anyway good luck at all

                              laurent
                              Hi Woopy,

                              Yes I agree. Phun is only a tool and its dangerous to put all of your faith in a tool. However, it is good for designing and estimating an outcome. In my proof of concept video (real live unit) the result was (in this case) exactly as Phun predicted. I'm anxious to complete my next build because I think I will have even better results.

                              Best of luck to you as well!

                              Comment


                              • #30
                                Originally posted by purelyprimitives View Post
                                Hello,

                                I'm the person with the above mentioned videos. Did you get a chance to view the 2/9 video? I did apply a 6.5 lb rotating load to the edge of the flywheel (the worst possible place to apply a load). And yes, you can load it to the point that it will stop as with any device. The idea is to balance the power generated with the load. Btw, I have an improved design that now generates over 7000 joules and my build is about half done so I will be adding a new video hopefully within the next couple of weeks.

                                Best regards,
                                Charlie
                                Hi Charlie,

                                --- Did you get a chance to view the 2/9 video:

                                Yes I saw your video, but what I can see is that you are adding an extra wheel to the flywheel which is not loaded also. Phun is showing you the kinetic energy values.

                                --- ...generates over 7000 joules:

                                Sorry to say this, but I don't think it is generating 7000 joules, I think it is accelerated to a certain rpm. After which the potential energy of the flywheel is converted into kinetic energy. But than again, this is temporarily stored kinetic energy, so you can not constantly load this wheel.

                                But the last thing to do, is that I don't want to disappoint you.

                                Keep up the good work and with Kind Regards, JdR

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