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Bedini troubleshooting

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  • #16
    I looked all over my city for some magnet wire, and all I could find was a store that had 1/2 lb spools if #24 and #26 awg. The #24 is 408 feet long, and the #26 is 650 feet. That should give me about 800 turns.

    Would these work or should I find different gauges?

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    • #17
      Yes

      Hey Bzar,
      The 24 will work for power coils the 26 will work for trigger coil. Magnetic fields are determined by wire length. Remember, its all experimental. I have used 18, and 23. The 18 gave me better conventional, the 23 gave me better radiant. I know this by using conditioned batteries and testing both long term and short term.
      Personally, I have found small cores to work best. I use around 300-350 ft of wire on a length with 3-5 lengths per coil. I use around a 1/2 inch core. Then I run that sucker with 24 volts. Fascinating stuff.
      Randy
      Last edited by tachyoncatcher; 08-06-2012, 06:09 PM.
      _

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      • #18
        Like to say thanks again for all the help. You guys have been great.

        So after waiting a while for enough money to get some new wire I've put together a new coil, got some neon lights finally (had to order them) and it's WORKING! The kinks really seemed to be the culprit of the hot non working coil....very strange.

        So pleased. phase 1 is complete, now I get to start on the "over unity" stuff I have planned I need to up the torque a bit with another coil it seems. No idea how to add more than one coil....so if anyone knows how to get that working I would certainly appreciate any advice for that.

        Here's a link to the YouTube of my Bedini working.
        Bedini finally working - YouTube

        Thanks again.

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        • #19
          Well I just tried a bedini with a starship coil. Wasn't able to get it to work. Some reason the starship doesn't create a magnetic flux when connected to the bedini circuit, but it will when connected straight to the batteries :/

          I'll tinker with that later.

          Anyway another quick question about the bedini. I'm just wondering if anyone has some simple clear instructions on how to add more coils to a bedini? Is it as simple as just adding another coil and circuit? or do I have to merge the second (3rd, 4th) coil into the same circuit as the first coil?

          Thanks.

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          • #20
            Window Motor Question

            I have experimented with the SG circuit, and the window motor circuit.
            Im pretty sure that they do not charge batteries in the same way.
            I haven't put a scope on the new window motor yet, but something seems
            different about it. It generates great speed using hall effect sensors, it runs down to 80 to 110 ma at 5.75 V. (also 300ma at 19V) but something seems different without the trigger coil. Will I find the same spikey square waves when I look.
            I really haven't finished checking the charge section yet....but I think somethings different (not bad different just different). I will know soon enough.

            Nax

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            • #21
              Running on empty--so to speak

              Hello, I am a new member here. I'd like to get other people's opinion on the odd behavior of my SSG machine the other day.

              This is a perfectly ordinary SG type machine, with a 16 inch bike wheel, 12 C8 magnets, 2N3055 transistor, etc. After using it for a week or two in the usual fashion, powering with one battery while charging another, I decided to hook it up to my homemade 12 volt power supply. This is a simple device, consisting of a 120VAC to 12 VDC transformer, a full wave arrangement of four diodes, and a 1000 uF, 50 volt capacitor to smooth things out. (I built this power supply to power my various Ruhmkorff coils, saving on batteries before I built the SSG).

              I ran the SSG about an hour on the power supply, charging two 6 volt alkaline lantern batteries in series. As I had to go out, I decided to turn everything off. The power supply was plugged into an old surge suppressor power strip with an on/off button. I flipped it to off and left.

              I came back an hour later and the SSG was still running! Surprised, I thought maybe the power strip wasn't working properly. I unplugged the power strip from the wall (the homemade power supply was still plugged into it). To cut to the chase, the SSG ran for 4 more hours completely cut off from external power. I checked with a multimeter at intervals and found the "input" power was slowly decreasing. When it finally stopped it still showed 6+ volts available.

              Now I guess it was running on the residual charge in the 1000 uF, 50 V capacitor, but the odd thing is, I haven't been able to reproduce the effect since. Right now, as I write, the SSG is hooked up just like it was Tuesday. I let it run for an hour, turned off the power strip, and it runs down to a stop in a 20-30 seconds. Am I right about it running off the capacitor the other day? Why can't I do it again?

              Amused, puzzled, curious,

              Paul Thompson

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              • #22
                Finally, running on the cap, again?

                After trying steadily since my last post, just now I've managed to get my SSG to run cut off from outside power. It's in the same configuration as before--homemade 12 volt power supply, 2 six volt alkaline lantern batteries in series in the 'charge' position. I ran the standard system for only half an hour, then interrupted the power supply with the switch. The SSG slowed a little, but now, 40 minutes later it's still going.

                It seems odd to me, but I guess it's running on energy stored in the 1000 uF, 50 volt cap. Anyone have any ideas about how to make this happen all the time? I can't tell why the effect is so temperamental.

                Paul

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                • #23
                  Mystery solved, most mundanely.

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